Arcana Evolved

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So, I’ve been playing Dungeons & Dragons for many years now. I’ve always been a little afraid of being the DM. Mostly just because I was afraid of working in a pre-existing campaign setting that I didn’t know enough about. Forgotten Realms, Grayhawk, you name it, most campaign settings have a lot of history to them, and that’s a lot for me to commit to learning and working with.

I bought the varient handbook “Arcana Unearthed” a few years back, and since then have wanted to try playing a game in the Diamond Throne setting. The DM I’ve been playing with for a while needed a break, so I decided to run an Arcana game. Picked up a few more books for the setting:

 

  • Arcana Evolved - an updated and expanded “Directors Edition” of Arcana Unearthed
  • Spell Treasury - a few hundred extra spells for the setting
  • Legacy of the Dragons - a bestiary for the Diamond Throne
  • Ruins of Intrigue - a city sourcebook

The cool thing about this setting is that, besides the new rules, there’s only a basic outline of world history, a couple maps, and a few names and places. Only about 30 pages of actual setting content. This leaves a lot of room for me to do my own thing with the setting, and makes very little that someone else created that I need to remember, while still giving me somewhere to start from.

 

I started the game a week ago, and it’s starting to go well. I hope I can work with this for a while.

 
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